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Mini Mammoth Games Placement

As part of my placement at Mini Mammoth Games, I worked in a small team of 3 to create 3 different hypercasual mobile games. As they were small games, we had 3-4 days to develop each game.

Mobile Games: Welcome

Desert Runner

Desert Runner is a game in which the player has to dodge obstacles and reach the end of the stage. As this was our first hypercasual game, we decided to start with a basic concept.

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Click the image on the right to find it in the Google Play Store.

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Mobile Games: Welcome

Carrot Chaos

Carrot Chaos is a game which test the player's multitasking skills. Different types of carrots will spawn in, and the player will have to perform different inputs to chop, peel, or boil carrots. Neglecting a carrot too long will result in losing the run.

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Click the image on the right to find it in the Google Play Store.

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Mobile Games: Welcome

Market Mayhem

Market Mayhem is a game in which the player has to collect ingredients before finding a cashier before the time runs out. It reuses the 2D dungeon generator that I used in Dungeon Disaster, my entry for Ludum Dare 49.

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Click the image on the right to find it in the Google Play Store.

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Mobile Games: Welcome
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